![]() ![]() I generally preferred games with single-player gameplay. It is almost like me first encountering Quake 3 Arena and being like "what?". Graphics have gotten better, gameplay, not so much. It is sometimes almost like a wave of not-very-goodness came and befell the FPS genre. IMO, gameplay-wise, Doom 3 is lacking something, also if compared with Quake 1 or 2 or Half-Life IMO. I still play Doom 2, I'm trying to beat the Plutonia levels on ultra violence starting each level with just a pistol the gameplay is so fast and the guns so satisfying, its crazy, and I'm not getting hit by nostalgia either, as I discovered this game just a few years back, around the time Doom 3 was released.ĭoom 3 on the other hand was tedious to me. However, I think the originals are better games. I think that the imp from the original Doom doesn't look menacing at all, same case with the pink demon and lost souls. I prefer the imp from Doom 3 to be honest. In my opinion, there have been a lot of really good advances in modern games, enough that I keenly feel their lack when I go back to play my earlier favorites even if those early favorites have a lot of good things that modern games won't touch with a 10 foot pole. I made the mistake of going back and replaying some of the Ultima and Wizardry games of my youth, and I wish I hadn't. #Doom 3 imp movie#Nothing destroys my pleasant memories of a game or movie faster than going back and replaying it years later. I can get as nostalgic as the next guy in theory, and I did enjoy both games for a brief time when they were new, but for me nostalgia should remain untouched. The Doom 2 model just says "vaguely blurry gingerbread man."Īs far as replayability, though, I think both Doom 2 and Doom 3 lack it. Despite the triangulation on the Doom 3 model, it still says "demon" to me. The lack of subtle coloration and shading due to a limited palette also detracts from a piece of character art, in my opinion, so it was a great step forward when video modes started supporting more than 256 colors. #Doom 3 imp full#I don't have a full hard-on for photorealism, and I do tend to prefer non-photoreal styles, but blocky pixels have always just sort of grated on me, even when I was a kid. ![]()
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